DoT’s or Damage over time skills, AoE’s or Area of effect skills, single-target skills, buffs, debuffs. As would be expected of any MMO or PC game, really. So these games are required to maintain player interest in other ways.Ĭombat and narrative are often the two main aspects they seem to narrow in on, and MapleStory is no exception to that.Ĭombat involves binding your abilities to a variety of different keys on your keyboard. That’s because you’re mostly given the option of moving in a very linear form. Side-scrolling MMOs don’t offer much in the way of exploration. Other players in your way? Don’t offer them your hand. This is where I believe open-world PvP would come in handy, and why MMOs like Black Desert have flourished. So many in fact that – and I’m sure many MapleStory players can relate, you end up in fierce competition with them over who’ll get to ultimately keep the spawn of monsters. On the contrary, you’ll find plenty of players engaging in content, leveling, farming. ![]() Yet the world is segregated off from itself, providing players small zones to navigate between each entirely interconnected via small portals.Īnd before you jump to any conclusions, let me point out that these areas – these zones are in no way instanced. It’s one of the few side-scrolling action titles within the genre, but where it’s competitors like Dungeon Fighter Online allow for exclusively horizontal movement, MapleStory allows for both horizontal and vertical exploration.
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